Underworlds Scriptorium fabula.

Behold - Blinky buttons introduced.

It is 04:13(AM), November 25th 2025.

I have decided that buttons would provide players with better experience if they will give more feedback about interaction with player. And hence now buttons blink when you click/tap on them. :) Does not blink on mobile devices though... Buttons blink only when you open app from desktop.

My many thanks for your time and participation in this project.

The Emperor Protects.


Behold - Scriptorium fabulas divider was introduced.

It is beginning of the night 00:28(AM), November 24th 2025.

Recently I have reconnected with one of my friends we worked at Russian Telephone Company together in times before I became software developer. And I have shared with him this (website) result of my art. After checking it out he has provided me with feedback and as a part of that feedback he told me that he finds that fabulas on scriptorium fabula page are too close to each other, and it is difficult to tell when one fabula ends and the next one begins. So as a result I have introduced the scriptorium fabulas divider. And you may see it now dividing one fabula from another more distinctly. Screenshot of scriptorium fabula page with divider between fabulas.

My many thanks for your time and participation in this project.

The Emperor Protects.


Behold - Shape shifting fonts introduced.

It is morning. 03:38(AM), November 13th 2025.

Now when you come to any page of the website - you have chance to behold the beautiful font or readable font. With beautiful font - main page looks like this: Screenshot main page with beautiful font.

And with readable font it looks like this: Screenshot main page with readable font.

The power has decided that it is up to You to figure out how to switch between those two fates... But whispers in the dark say something about the mysterious gothic divider... Screenshot outlines mysterious gothic divider.

My many thanks for your time and participation in this project.

The Emperor Protects.


Bugfix

It is morning. 02:07(AM), November 13th 2025.

While I was playing a game today and I wrote down such description for that bug:

I encountered a bug in situation where there was 6 players in the game (5 bots and me). 3 players left in the game (me and 2 bots). I was player number 4, also there was player 3 with one influence left and player 6 with one influence left. So the flow was as such - I had 7 coins and I "COUPED" player number 1 killing his last influence. Then It was turn of player 6 and he claimed "TAX", I challenged his action (and it means that I interrupted decision made by player 3, because player 3 was the one who is next player after player 6), then IT SEEMS even though my challenge of "TAX" action of player 6 was successful still the last influence he lost turned out to be DUKE and then player 3(bot) froze. I assume player 3 froze because I interrupted his action, so I could take a look at the code why it happened, but also I have to take a look at the logs to see if somehow my challenge went successful even though player 6 had a duke while claiming "TAX". The log of that game is here if you are interested file. And the screenshot of the game state looks like this:

Screenshot of situation when bot froze.

And just now I was able to research and figure out this situation which took around 88 minutes. First of all the challenge that I performed was processed cor... continue reading.


Behold - the "Offer to fill game with bots" was introduced to the "Waiting room" page when you search for game with "Match finder".

As usually it is morning. 03:52(AM), November 12th 2025.

For long time (approximately since october 26th) I have been working on implementation of "Offer to fill game with bots" button and implementation of tests for that implementation. And now I consider it ready. On screenshot below you may see the "Waiting room" for 2 people with "Offer to fill game with bots" button.

Screenshot of 'waiting room' page with 'Offer to fill game with bots' button.

If you are the only player in the waiting room - clicking on that button will make game automatically begin, it will be you and other players in the game will be bots.

In case if you are not the only person in the waiting room then you may offer to fill game with bots by pressing on the button and button will reflect your vote and how many other players in this room with you also voted to fill game with bots. If The quantity of players voted is less then half of people in the room - then nothing will happen. But if more then half currently presented players in the room will vote to fill game with bots, then for players who voted the "READY" button will become active and after each voted player will click "READY" button - game will begin for all players in the room (even those who did not vote will be included into the game with bots).

For example if 3 players will join waiting room with capacity for 4 players and 2 our ... continue reading.